Redhand of doom image
Immerstal the Red, foremost wizard and alchemist of the town, also known for teaching noble/rich children.Captain Lars Ulverth, leader of the Lion Guard is a stubborn and imposing old man who limps due to an injury from an ogre battle.Lady Verrasa Kaal, leader of mercantile House Kaal who owns more businesses and and is owed more money than anyone else in Brindol.Lord Kerden Jarmaath, Lord of Brindol – one of the best and best loved leaders Brindol has ever had.Population 8,400 (79% human, 8% halfling, 5% dwarf, 3% dragonborn, 2% elf, 1% eladrin, 1% tiefling, 1% gnome) Brindol is the home of Lord Kerden Jarmaath, and his small keep and the city walls are the only fortifications of note this side of Dennovar. Orchards of apple and pear trees follow the river’s winding shores, while broad grain fields and farmlands surround the town for miles in all directions. Brindol: One of the largest settlements in the vale, Brindol is a prosperous farming community and caravan stopover located along the Dawn Way on the south bank of the Elsir River.While everybody knows that the kings of Rhestilor are long dead, no new realm has arisen in the vale. Most of the local lords, such as Jarmaath of Brindol, still hold titles derived from the old kingdom of Rhestilor. In the years since the kingdom’s fall, the towns of Elsir Vale have come to look after themselves.
The locks and canals surrounding Rhest fell into disrepair, and the Blackfens swallowed the ruined city. Although the warriors of Rhestilor killed many of the goblins and their kind, the city was abandoned and the already weakened kingdom broken. Almost two hundred years ago, the city of Rhest was burned by a savage horde out of the Wyrmsmoke Mountains. The kingdom of Rhestilor eventually collapsed under civil strife, monstrous incursions, and magical blights. Under the kingdom’s shield, the towns along the Dawn Way – Brindol, Talar, Terrelton, and the rest – grew up from tiny hamlets of lonely soldiers’ posts to flourishing human settlements. More and more traders traveled the Dawn Way, and the kingdom of Rhestilor grew wealthy on the tariffs exacted from the passing merchants. Soldiers from Rhest secured the roads all the way to Dennovar and beyond, creating a safe passage for trade. Few humans lived in Elsir Vale during those years – only scattered settlements of druidic folk who left behind little more than grassy barrows and stone circles on the hilltops.Ībout five hundred years ago, the nearby city of Rhest came to control the vale and a large swath of land north of the Giantshields as well. After the dwarf realm passed, the presence of various monsters and raiders kept traffic along the Dawn Way light for many years few caravans dared the long and dangerous trek. While the dwarves are long gone, their roads, bridges, and cisterns remain in use to this day. Much of the Dawn Way was built by an ancient dwarf-kingdom that spanned the Wyrmsmoke and Giantshield Mountains more than a thousand years ago. The scattered human towns and villages of the area grew up along the Dawn Way, an important east-west trade road linking the heavily settled lands that lie northwest across the Endless Plains with the exotic kingdoms and goods of the coastal lands lying to the southeast. Several small mountain ranges and dense forests form the vale’s borders. The vale stretches almost 250 miles east to west and averages about 70 miles north to south.
The setting of the adventure is a thinly populated human frontier known as Elsir Vale and the surrounding wilderlands.